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has the potential to someday become captain of his own starship, and see his portrait get hung on the walls of Starfleet Command to inspire future cadets.
As a Starfleet Ensign, Travis Mayweather was one of the first humans to walk on a comet. He got to visit Terra Nova, the lost human colony he grew up reading about, and become part of its history. He was the first human to pilot a starship to Warp 5. He's even got a new audience for his famous space-based "ghost stories." But he's had his share of misadventures. While on vacation to the pleasure planet Risa, he was injured while taking on a reckless challenge - rock-climbing at Galartha where the cliff face changes pitch while you climb it - and in a local hospital was administered with an alien medication that nearly killed him. Travis had yet another rock-climbing accident when assisting Commander Tucker and Lieutenant Reed in rescuing a group of Denobulan scientists from some underground caverns.
Like the rest of the crew, Ensign Mayweather is constantly faced with new situations and dangers as Enterprise journeys deeper into the galaxy - and the current mission into the Delphic Expanse is no exception. But with his "boomer" background, superior piloting skills, and affable nature, Mayweather proves to be an invaluable crew member who faces every situation with a smile and a sense of wonder. His presence on the Bridge affords Captain Archer the luxury of knowing his ship is in the best possible hands.
Ensign Hoshi Sato (Played by Linda Park)
Psychological Profile: Report of Starfleet Medical/Counselor's Office
Hoshi is a young, spirited, intelligent woman with an extraordinary gift for alien languages who also serves as Enterprise's translator - a vital role when making first contact. A "white-knuckle" space-farer, Hoshi reluctantly gave up her teaching job after being convinced by Archer to join Starfleet. Archer has more faith in Sato than she does in her herself.
Whereas other crew members are chomping at the bit for alien contact and to explore strange new worlds, Hoshi is gradually becoming accustomed to the challenges, unusual experiences and potential dangers of space exploration. Still, her courage and confidence have grown over the first two years of Enterprise's voyage, and she's ready for the new challenges presented by the crew's dangerous mission to the Delphic Expanse.
Beginning with her very first mission, Hoshi discovered that being a linguist involves quick thinking on one's feet in situations where the safety of the crew is at stake. When the Klingon warrior Klaang regained consciousness aboard Enterprise en route to the Klingon homeworld of Q'onoS, it was her job to not only glean any information that might help the mission, but to