The Klingons are a warrior
race from the planet Qo'noS in the Beta
Quadrant. Proud, aggressive and with an extreme high regard for
tradition and honour, Klingons have a military orientation as far
back as their historical records show, and their war like
attitude makes them a power to be feared and respected on the
Klingons have a genetic
predisposition for combat. They are immensely strong and are able
to sustain serious injury yet remain functional thanks to their
unique biological structure which incorporates the duplication of
all essential organs to allow for damage to vital bodily
functions. This makes the Klingons superb in close combat. In
Klingon society, death in battle is the ultimate vindication of
Klingon life which is celebrated as the freeing of the warriors
spirit. Indeed, a wounded Klingon unable to face his enemies is
expected to perform a ritual suicide.
The Klingon Empire became allied
with the Federation in 2293 when Praxis,
Qo'noS' moon, was completely destroyed due to over-mining. This
key energy-production facility meant that the after-effects
threatened to deplete the oxygen in the homeworlds atmosphere. Gorkon,
leader of the High Council, took the historic step to
pursue for peace with the Federation; a step which led to decades
of peace, changing the balance of power in the quadrant.
As with many human cultures, the
Klingons perform a coming-of-age ceremony designed to eliminate
the weak. The Klingons call this first test the First
Rite of Ascension and the outcome will set the course of
a Klingon's entire life. Failure is the Klingon equivalent to
blasphemy and a non-warrior is definitely a second class citizen.
Meanwhile, those who pass are granted economic and political
advantages. There are many other rites and rituals in Klingon
society, all of which designed to test the warriors strength in
the face of pain and overwhelming odds.
The Klingon idea of leisure is not
restricted to fighting however; they take great pleasure in finer
things such as food, drink and opera. In fact, heavy drinking is
an essential part of Klingon society and a test of a warriors
stamina. Legend also play a large part in Klingon society too,
transmitted through song which is itself an integral part of
Klingon culture. Most Klingons dream of having their actions
immortalised in song and go to great lengths to get 'noticed.'
A true Klingon warrior fears
nothing, including death. A warrior should die on the
battlefield, not from old age or ill-health. Suicide is preferred
over dishonour incurred through illness or capture. It is these
factors which make the Klingons a formidable force in the galaxy
and a rich and intriguing people.